FreeTimeGS++ / Dynamic Gaussian Splatting Analysis
Systematic analysis of dynamic Gaussian Splatting methods and their design principles.
This project studies the empirical behavior and design principles behind dynamic Gaussian Splatting methods.
I worked on analyzing existing approaches for dynamic scene reconstruction with 4D Gaussian Splatting, with an emphasis on understanding which components matter and why.
Related publication:
- FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles.
- arXiv: 2605.03337