FreeTimeGS++ / Dynamic Gaussian Splatting Analysis

Systematic analysis of dynamic Gaussian Splatting methods and their design principles.

This project studies the empirical behavior and design principles behind dynamic Gaussian Splatting methods.

I worked on analyzing existing approaches for dynamic scene reconstruction with 4D Gaussian Splatting, with an emphasis on understanding which components matter and why.

Related publication:

  • FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles.
  • arXiv: 2605.03337

References